The crews
Four ways to fight
Every crew has its own keyword, its own attitude, and its own way to win. Pick one, or learn all four. They are free.
Scrapwright
Salvage your way to victory.
Keyword · SalvageGrind and recursion
PowderkegMake them pay in Volts and shrapnel.
Keyword · ExplodeAggression and death payoffs
HearthBuild a home. Then hold it.
Keyword · RallyDefensive and go-wide
GlowPoison them. Slowly. Proudly.
Keyword · RadiationAttrition and decay
And the Neutrals
Not everyone picks a side. Neutral cards are open to any deck and are where most of the Gear lives. They are flexible and reliable, but a little weaker than a crew card doing the same job, so your faction always matters. Build a deck around one crew, then round it out with Neutrals.